About the game
No Luck Left is a first-person slot machine roguelite. You stand in a shady casino in front of a slot machine and punch the big red button. Every round is a wave with more health than the one before, and your winning lines deal the damage. Take the wave down before your spins run out, or the house sends its crew after you.
Every win rattles coins out onto the floor. Pick them up, buy symbols and helpers, and grow your machine from 3x3 to a full 5x5 with 48 paylines.
Features
- A slot machine roguelite where every spin counts
- Grow your machine from 3x3 to 5x5 with up to 48 paylines
- Coins land on the floor – collect them by hand, with a vacuum, robots or a drone
- 12 symbols, 12 helpers and a boss every five waves
- Permanent upgrades in the workshop between runs
- Daily challenge with a Steam leaderboard
- 7 languages, Steam Deck and controller support
- No real money, nothing to buy in the game
For creators
- Every spin is a moment chat can react to – near misses, full-machine hits and jackpots with a light show and a live damage tally.
- Daily challenge: the same reels and shop for everyone, with a Steam leaderboard – your viewers can play the exact same run.
- The devil's last offer: when your spins run out he offers one more spin for a piece of your progress – take it or lose the run.
- A free demo with waves 1–15 is on Steam, so viewers can try it right away.
- All music is CC0 (public domain) and free to use in your videos and streams.
Trailer
Screenshots
Click a screenshot for the full 1920×1080 image.
Logo and art
- Logo · transparent PNG
- Key art · 3840×1240
- Main capsule · 1232×706
- Header capsule · 920×430
- Vertical capsule · 748×896
- Library capsule · 600×900
Everything above, the screenshots and a text factsheet are in the press kit zip. Screenshots, trailer, logo and art may be used freely in coverage of No Luck Left.
Credits
- Game design, code, art direction
- Jonas Funk
- Testing
- Luke Scanlan
- Music (CC0, OpenGameArt)
- “jazz (saxaphone)” by Pro Sensory, “Drunken Saloon” by iamoracle, “Electro Swing Type” by G_P, “Jazzy blues” by lushogames, “Catchy Swing” by doge
- Sound (CC0)
- Kenney, OpenGameArt and Freesound contributors; “Unlock stinger” by Sunovia (Pixabay)
- 3D models
- Converted from the project's own concept art with Meshy (CC BY 4.0) and reworked for the game; record player by raulluqero (CGTrader); workshop textures by Poly Haven (CC0)
- Fonts (SIL OFL)
- Limelight, Cabin, Bebas Neue, Noto Sans
- Engine
- Godot Engine










